Xoc Dia Game Rules
Xoc Dia is a Vietnamese game played using a plate, a bowl and four tokens. The plate and the bowl together serve as a shaker. Each token has a red side and a white side. The objective of the game is to predict the combination of face-up colored sides after each throw of tokens inside the shaker.
Gameplay
Four tokens are placed on the plate. During the betting period, the dealer places the bowl over the plate, and performs a shaking process with the bowl acting as a tight cover over the plate. After the betting period ends, the dealer removes the bowl from the plate and the outcome is revealed for final game results to be determined.
The following cases warrant special handling:
- If there are overlapping tokens, the dealer will, without affecting the game outcome, rearrange the four tokens gently with a stick such that the face-up side of each token becomes entirely visible.
- If the bowl, plate and/or one or more token(s) is accidentally dropped during the shaking process, the dealer will reassemble the expected setup and perform a re-shake.
- In the rare case of “standing token(s)” after shaking, the dealer will perform a re-shake.
- If the dealer forgets to perform shaking, or removes the bowl before the betting period ends (i.e., game outcome revealed), the game round will be void and all bets will be returned.
- If the bowl touches any of the tokens when it is being removed by the dealer, the game round will be void and all bets will be returned.
Payouts
The game offers a range of bet types based on the outcome of the number of face-up red / white sides from the four tokens after each throw:
Bet Type | Description | Payout |
---|---|---|
r r r r |
The game outcome consists of four red’s | 14:1 |
w r r r |
The game outcome consists of one white and three red’s | 2.8:1 |
w w r r |
The game outcome consists of two white’s and two red’s | 1.5:1 |
w w w r |
The game outcome consists of three white’s and one red | 2.8:1 |
w w w w |
The game outcome consists of four white’s | 14:1 |
w w w w r r r r |
The game outcome consists of either four white’s or four red’s | 6.5:1 |
Odd | The game outcome consists of an odd number of red / white (i.e., w r r r w w w r |
0.96:1 |
Even | The game outcome consists of an even number of red / white (i.e., r r r r w w w w w w r r |
0.96:1 |
Big | The number of red is greater than the number of white in the outcome (i.e., r r r r w r r r Bets are returned when the outcome is w w r r |
0.96:1 |
Small | The number of white is greater than the number of red in the outcome (i.e., w w w w w w w r Bets are returned when the outcome is w w r r |
0.96:1 |
Disconnection Policy
If a player is disconnected from a game round, the round will continue until completion. All confirmed bets remain valid and will be settled as the round concludes. The player can review the bet details in the “Bet Record”.
Error Handling
In the event of an unexpected issue in the game, system or procedure, the game round will be temporarily paused while the dealer informs the supervisor. If the issue can be resolved quickly, the round will resume and continue as usual. If an immediate resolution is not possible, the round will be cancelled, and all bets will be refunded.
Supplementary
The maximum RTP of the game is 98.75%.
In case of any discrepancy or inconsistency between the English version and its translations in other languages, the English version shall prevail.